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At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar Games are looking for an intuitive and solution-oriented leader to oversee our global Performance Capture facilities. This person will run our Long Island production facility, managing team leads and supporting their professional development while also managing technological and facility support across all capture locations globally. This role will report to the VP of Performance Production and will work with global motion capture technicians, postproduction, R&D, and Tech Art teams through all phases of development for our projects. This is a full-time, in-office position based out of Rockstars performance capture studio in Bethpage, Long Island. The Global Performance Capture team at Rockstar collaborates with directors, animators, and artists from around the world, working to produce the substantial range of character animations required for our games. We work with bleeding-edge technology to both inform and capture our actors movement, facial and audio data to create photo realistic content in our games. The team fabricates sets, customizes hardware, creates props, and utilizes every tool possible to achieve the highest standards for our shoots. We capture the core data that serves as the backbone for story and in-game character animations across all of Rockstars titles. Responsibilities include actively overseeing Leads across Motion Capture, Virtual Production, Build, and Digital Media to manage work assignments; coaching, mentoring, and developing teams to ensure growth and consistency across all Rockstar's global capture facilities; supervising staffing and task management across all phases of development cycles for all projects; supporting the SVP and VP of the Performance Production department to manage and deliver on their commitments; acting as a liaison between Tech Art, Tools, IT, Media Systems, Engineering, and other departments on technological evolution and integration; overseeing maintenance, operation, and development of mocap-related technology and global stage pipelines; working collaboratively with IT and R&D to ensure performance needs are met; conducting budget planning, purchase approvals, and tracking spending; guiding facility operations, buildouts, and workflow design to support production needs globally. Qualifications include 10+ years of experience as a people manager with proven results, established leadership background, ability to build and maintain positive relationships and influence stakeholders, excellent communication and people management skills, attention to detail, problem-solving, ability to pivot and adjust priorities, excellent troubleshooting, and discretion with confidential matters. Plus skills include on-set experience in live performance capture, 5+ years in parallel entertainment industries, graduate degree in relevant fields, project management software skills, knowledge of game engines, expertise in virtual production and related technologies, and a passion for video games. The pay range for this position in New York State (inclusive of NYC) at the start of employment is expected to be between $170,200 - $251,920 USD per year, with potential bonuses, equity awards, and benefits. The position is at-will and salary may be modified based on performance and market factors.
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